Name: redraw
Syntax:(redraw
[ename [mode]])
Description:Redraws the current viewport or the entity that is supplied with the mode that is called out. Works just like the REDRAW command does in AutoCAD.
Mode |
Meaning |
1 |
Redraw object |
2 |
Undraw object |
3 |
Highlight object |
4 |
Unhighlight object |
Example(s):(redraw)
nil
(setq en (car (entsel)))
(redraw en 3)
nil