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AutoLISP Function Detail
Name: redraw

Syntax:
(redraw [ename [mode]])

Description:
Redraws the current viewport or the entity that is supplied with the mode that is called out. Works just like the REDRAW command does in AutoCAD.

Mode Meaning
1 Redraw object
2 Undraw object
3 Highlight object
4 Unhighlight object


Example(s):
(redraw)
nil
(setq en (car (entsel)))
(redraw en 3)
nil